TDMETA
  • πŸ‡ΊπŸ‡ΈENGLISH
    • 1. Abstract
    • 2. Executive Summary
    • 3. Project Background
    • 4. Market Overview
      • 4.1 Sports NFT Market
      • 4.2 GenZ Market
    • 5. Industry Painpoint
    • 6. Business & Technical Logics
      • 6.1 Web3.0 SPORTS LEAGUE
      • 6.1 eSPORTS LEAGUE
      • 6.2 SPORTS NFT
      • 6.3 Digital SportsModel
      • 6.4 Virtual Sports
    • 7. Service Flow
      • 7.1 TDT Digital Goods (NFT) ?
      • 7.2 TDT Digital Goods (NFT) Upgrade
      • 7.3 How to earn TDTP?
      • 7.4 Matching and Squad Building
      • 7.5 TDTP Rewards
      • 7.6 TDT Raffle
    • 8. TDT Tokenomics
    • 9. TDT Token Allocation
    • 10. Roadmap
    • 11. TDMETA Team
    • 12. Partner
    • 13. Athlete NFT Partner
    • 14. Legal Notice
  • πŸ‡°πŸ‡·KOREAN
    • 1. Abstract
    • 2. Executive Summary
    • 3. Project Background
    • 4. Market Overview
      • 4.1 Sports NFT Market
      • 4.2 GenZ Market
    • 5. Industry Painpoint
    • 6. Business & Technical Logics
      • 6.1 Web3.0 SPORTS LEAGUE
      • 6.1 eSPORTS LEAGUE
      • 6.2 SPORTS NFT
      • 6.3 Digital SportsModel
      • 6.4 Virtual Sports
    • 7. Service Flow
      • 7.1 TDT Digital Goods (NFT) ?
      • 7.2 TDT Digital Goods (NFT) Upgrade
      • 7.3 How to earn TDTP?
      • 7.4 Matching and Squad Building
      • 7.5 TDTP Rewards
      • 7.6 TDT Raffle
    • 8. TDT Tokenomics
    • 9. TDT Token Allocation
    • 10. Roadmap
    • 11. TDMETA Team
    • 12. Partner
    • 13. Athlete NFT Partner
    • 14. Legal Notice
Powered by GitBook
On this page
  1. ENGLISH
  2. 6. Business & Technical Logics

6.3 Digital SportsModel

Previous6.2 SPORTS NFTNext6.4 Virtual Sports

Last updated 6 months ago

Digital humans for the sports ecosystem

The TDMETA ecosystem will feature a variety of digital humans, including game characters, AI sports racing models, and AI cheerleaders.

TDMETA digital humans will build a fan base through active activities in the digital world and establish themselves as influencers.

In the future, as AI influencers, they will expand their activities into advertising and merchandise businesses as well as promotional models for various companies and brands.

Digital humans are created with the participation of users' votes from the production stage.

πŸ‡ΊπŸ‡Έ