TDMETA
  • πŸ‡ΊπŸ‡ΈENGLISH
    • 1. Abstract
    • 2. Executive Summary
    • 3. Project Background
    • 4. Market Overview
      • 4.1 Sports NFT Market
      • 4.2 GenZ Market
    • 5. Industry Painpoint
    • 6. Business & Technical Logics
      • 6.1 Web3.0 SPORTS LEAGUE
      • 6.1 eSPORTS LEAGUE
      • 6.2 SPORTS NFT
      • 6.3 Digital SportsModel
      • 6.4 Virtual Sports
    • 7. Service Flow
      • 7.1 TDT Digital Goods (NFT) ?
      • 7.2 TDT Digital Goods (NFT) Upgrade
      • 7.3 How to earn TDTP?
      • 7.4 Matching and Squad Building
      • 7.5 TDTP Rewards
      • 7.6 TDT Raffle
    • 8. TDT Tokenomics
    • 9. TDT Token Allocation
    • 10. Roadmap
    • 11. TDMETA Team
    • 12. Partner
    • 13. Athlete NFT Partner
    • 14. Legal Notice
  • πŸ‡°πŸ‡·KOREAN
    • 1. Abstract
    • 2. Executive Summary
    • 3. Project Background
    • 4. Market Overview
      • 4.1 Sports NFT Market
      • 4.2 GenZ Market
    • 5. Industry Painpoint
    • 6. Business & Technical Logics
      • 6.1 Web3.0 SPORTS LEAGUE
      • 6.1 eSPORTS LEAGUE
      • 6.2 SPORTS NFT
      • 6.3 Digital SportsModel
      • 6.4 Virtual Sports
    • 7. Service Flow
      • 7.1 TDT Digital Goods (NFT) ?
      • 7.2 TDT Digital Goods (NFT) Upgrade
      • 7.3 How to earn TDTP?
      • 7.4 Matching and Squad Building
      • 7.5 TDTP Rewards
      • 7.6 TDT Raffle
    • 8. TDT Tokenomics
    • 9. TDT Token Allocation
    • 10. Roadmap
    • 11. TDMETA Team
    • 12. Partner
    • 13. Athlete NFT Partner
    • 14. Legal Notice
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  • 4.1 Sports NFT Market
  • 4.2 GenZ Market
  1. ENGLISH

4. Market Overview

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Last updated 6 months ago

Market

Market

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4.2 GenZ
4.1 Sports NFT